WHAT IS THE FILM ABOUT?
One man. 30 days, 678 games. No online purchases. Itís the premise that launched a film over 10,000 miles in the making and showcases the adventure of video game rock star, Jay Bartlett, a fanatic collector in pursuit of his dream to own a complete official North American NES library. Along the way, filmmaker Rob McCallum examines the enduring legacy of the NES and Nintendo.
This exciting new film has been featured on NBC, CBS, CTV, CBC RadioēOne and on dozens of podcasts and blogs and features Tommy Tallarico, John Pompa, Mason Cramer, Matt Miller, Michelle Ireland, Brent Dolan, Carrie Swidecki, Thor Aackerlund, Billy Mitchell, Walter Day, Ben Gold, Todd Rogers, Triforce Johnson, Patrick Scott Patterson, Richie Knucklez and more!
TELL ME MORE!
Jay Bartlett has been a gaming enthusiast for years; Heís owned all the name brand systems from Nintendo, Sega, Microsoft, and Sony as well as obscure platforms by Atari, Panasonic, and Phillips.
Heís a collector but despite his growing horde of video game merchandise, thereís one element missing; one goal thatís eluded him: owning every single retail NES game released.
Enter filmmaker Rob McCallum who has know Jay for years. Upon hearing of Jayís gap in his collection issued a dare: Collect all the NES games in 30 days, using your own money, no online purchases, all in front of cameras. Jay agreed.
The Film will also delve into the history of the NES, key facts about specific titles, tackle fanboy debates like best game, hardest game, gaming now vs. then and of course some head to head competition as we showcase not only classic games, but the rare gems that exist out there.
WHY IS THIS IMPORTANT?
The games we play, how we play them, how we choose to play, how we acquire games, and with whom we play games says an infinite amount about our society.
In an era where technology has made every thing a click away, we've lost a sense of adventure in our lives and a sense of respect for the hunt. It's important to rediscover the hunt, to actively seek out our goal in the world and engage with society instead of being hidden away behind a veil of technological communications. Additionally, new gamers don't know what its like to play games in a common space, to bump into someone, to take turns, to pass controllers around - we're no longer a real community of shared experiences; we've morphed into a simulated attempt at connection - and this connection has failed. Our society has become lazy and that multiplies everyday.
For Jay, it's important to see if the world he grew up in, the one where gamers played in the same space, traded games in person and talked with each other face to face, still exists, despite the effort it might take. For Rob, the director, it's important to examine if society now is reaching back to the past for nostalgia sake or if there's something more important and dyer behind this need.
This is a scary time in our world and as odd as it sounds, a documentary on gaming, game history and game hunting may provide answers that we all need.